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MattReveran

51 Game Reviews

14 w/ Responses

It's not that bad since your just starting a game and finishing it.

The art is very classic generic look like it came from the gameboy lol. No problem there suits fine with the game itself. Sadly the music isn't there. Also the exploding sound effects is getting annoying maybe it's just me so I didn't make that a play on your score.

The game is hard. Let's get to the point. Level 1 is hard. AI is strong and quite smart and I have to get used to the strange controls. Normally WSAD is to move THAT direction... but now you have to TURN that direction which makes it ever so slightly harder since the enemies move differently-ish.

Hope to see more futures... but in reality this game doesn't have much to offer. Honestly would't play it again to waste some time. But it's a good starter.

This game isn't well...

The art is very round and rotund. It doesn't give a cute look nor does it seem to try to be humorous. It isn't even adding an ambience in contrast and work with the music making quite a weird mess. colorful with battle music? doesn't go well together in this case. The animations are also pretty bland and boring. Not to mention the mechanics the characters individually move. Same goes for the spells. It's... very random designed with no proper detailing.

The gameplay is the worst. Everything is fine until I start noticing the many horrible game function mistakes. The rocks DON'T add difficulty to enforce a strategy... they make it annoying. basically forcing you to NOT make a decision since it creates a tunnel of huts to destroy one by one. And the AI reacts too fast which makes ONLY the beginning levels a bit hard. The mechanics of the enemy dragon spawning is very random with a massive area to cover. So why can't my dragons do that? ALSO once you have atleast more than half of all upgrades than your practically invincible and OP and you can breeze through the game. But you can just breeze because the rocks make the level progression really slow and not fun. Then sometimes I notice enemies can actually go through the rocks. So... wtf. The spells don't have any detail on them but they react difficulty. ALSO they don't recharge. This game is terrible in the case of mechanics... the JUST MAKE A GAME. MAKE A FUN GAME... that's the point why a GAME is a GAME.

A simple flow type game that;s nothing more.

The art is cute but childish. Too childish. It's simple as well and the music on the background just makes everything feel like a baby's game. The animations are smooth though and plain fine. Not dynamic in any sort of way.

The gameplay is pretty normal. Much like many flow games except this one is themed in the sea adventure style. And there seems to be the addition of rocks and moving tiles. But is that all the game itself has to offer? I reached the end of the game nearly making everything into a 3 stars. There is no difficulty. It's plain easy.

Also at one point my game crashed and the screen turned black completely other than a blue border on the outside. The music still plays though.

Seriously this game has no competition against it's other flow type predecessors. If anything babis can play this. And MAY even become educational to them.

"Fast, fun and furious..."
- FierceFun (Author)

Fun is questionable.

The game is too fast it takes out all the fun literally in the game. Literally 2 to 3 seconds of thinking time. Either you choose randomly or your mad fast reader plus a genius... doesn't have to be a genius...

The art is weird. Looks like something you would see as a commercial for a car rental show in the 90's. Very bland host as his design with no animation other than static movements. Everything else other than the host and the game show background is just a hot mess of links to advertisements and downloads.

The game alone is a simple quiz. If given enough time I'm pretty sure "fun" can be introduced to the game. But this is too ridiculous. It's just a quiz game without much hope and anything else to offer.

Interesting.

What really captivated me the most was the ending story. Because from the start it was all about someone's end. So I really wanted to see his end.

The art is simple and it doesn't really add much to the game other than the mediocre ambience. But thankfully it doesn't get in the way of the story. The animation is stiff but it doesn't really matter being a game of a story. Either way it is short and easy. Most likely to show of a short haiku.

There really isn't any other features. It really concentrates on his last testament. Which is the story. If you added anything more into this game it would probably ruin the game as a whole revolving around the storyline. But goodjob.

SebShady responds:

The story was definitely the focus, in retrospect. I'm glad you enjoyed it :)

The game... is very... eh.

The art everywhere is static. From the main menu until the gameplay. All animation is pretty stiff. IN FACT the most greatest thing about this game is indeed the death animation of the enemy. Which looks like every enemy is the same. And the background is pretty... bland as well. But it looked lie it was from a real life taken photo. And added as a background here. But all in all the game LOOKS boring and shows no sign of progress.

The game play is simple. Kill enough men to advance to the next level. The game was too slow, boring and easy. They all come out one by one from approximately 5 entrances which isn't hard to find or notice. Basically you can ill them the moment they pop their head out a corner. Also you can't miss since they run around in the speed of a turtle. They don't hide. Shoot back. Or anything else. Making the game tremendously easy. The ONLY thing making this game challenging is time it takes to reload... which is practically nothing.

There is no story. There is no menu. No options. Nothing. Just the game.

Oh my...

Well.. first the art is very... basic shapes that you learn in elementary and stuff. That's all. There are other slightly more complex shapes but its all pretty shapish... The animation is very stiff and plain without any diversity. Basically just static object movement going here and there. There isn't any sound at all... until you suddenly start collecting things like gold and crystal. That's about it.

The game has a linear game play with out a main story. Other than being a space man or something's life you don't know anything else. You just click around. Which also becomes pretty linear... almost completely since there is no other choice than to press THAT next button. No other outcome.

Honestly I can't find any reason someone should enjoy this. It's not even the good kind of a time waster game. Let alone someone who would play it again.

There is no options either other than to mute it. Unfortunately it's pointless because the only sound you'll here is the collecting of materials which sounds like coming from a mario game.

Not a bad game. It's pretty cool.

The art is just perfect it matches perfect with the music in a cute melodic sense. The pixelated art is amazing with just enough design for the game features. And the design of each level changes as well as custom characters. It's pretty cool.

The gameplay is pretty simple and funny to watch. The characters that jump just randomly bouncing off the wall then splating down it's all a good vibe. I have to admit I failed like 6 times on level 2. This proves the game itself can be a challenge but its worth it.

It's a short game with simple given instructions that basically has enough features to take a few hours of your life. I honestly can't give any advice as such a game has it all.

The only thing I can ask for is more humor, comedy, and story next time since this alone is amazing.

Lencor responds:

Hey! Thank You for your review!

"Life Isn't Always The Way We Want It To Be...

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